Religions of Nazrain:
The pantheons of Nazrain are currently far from detailed.
I intend for there to be an equal balance between the good and evil deities,
with a large mix of neutral gods and goddesses to choose from.
While some deities will look more favorably on a chosen race, most deities
will probably be shared across race and cultural lines.
While exploring the Yan-Tang mountain range I stumbled
upon the tattered ruins of what appeared to be an old monastery. The
library had been exposed to the weather due to a missing ceiling tile, and
most of the texts within it were water damaged. I copied what I could of
one of the texts and had the sages translate it when I returned to
Starport many years later. To my disappointment, what I had was simply
excerpts from The Sacred Tome of the Spheres; A comparative book
discussing the some circles of belief, good and evil, that are paid homage
on the world of Wormhold. Some of the religions I am not familiar with,
thus I am sending this transcript back to you, for your amusement, my
liege. - Adept
Clay, 21th of Chaos - 6.
Align |
Name |
Spheres |
LG |
Chiros - the Honorable
Warrior |
law, good,
war, protection |
LG |
Kaltak - of the
Blinding Light |
law, sun,
travel, fire |
NG |
Miriath
- the Life Giver |
good,
healing, earth, plant |
CG |
Valynt
- the Summoner |
chaos,
luck, magic, knowledge |
LN |
Donthar - the Justice
Maker |
law, strength, knowledge |
N |
Lord of
Death |
death, magic, destruction,
strength |
N |
Priesthood of the Vine |
earth, water,
plant, healing |
CN |
Khar-Goth
- the Forbidden
One |
chaos, destruction |
CE |
Charthis-
the Scourge of War |
chaos, evil, war, strength |
LE |
Morrian
- the Sender of
Pain |
law, evil,
luck, death |
NE |
Vystel
- the Dark Virgin |
evil,
animal, magic |
NE |
Xios
- the Deciever |
evil,
knowledge, luck, trickery |
Dieties Detailed:
Charthis
- the Scourge of
War |
Rank: |
|
Alignment: |
Chaotic Evil |
Spheres: |
|
Followers: |
|
Description: |
|
Charthis the god of
destructive combat and bloody warfare is shown in tapestries and
figurines in black scorched armor and a bleeding two- handed axe. His
horned helm drives on many a berserker and blood lusting warrior. Any
field his avatar takes is soon to be the sight of a massacre that will
be rued for generations. His furies and blind hate drives many armies
to fight until all have died. He rules his demonic legions from his
throne of bone on the Plane of Broken Bodies.
The followers of Charthis are a bloodthirsty and destructive lot. They
follow armies and try to breed discord and destruction. In battle they
fight with blind fury with the only goal being the utter destruction
of their foes.
Symbol: A skull split by
a bleeding axe. |
|
Chiros
- the Honorable
Warrior |
Rank: |
|
Alignment: |
Lawful Good |
Spheres: |
|
Followers: |
|
Description: |
|
Chiros represents all that is good in combat and battle and
is entirely unlike his brother Charthis. Chiros dresses always gleaming white
plate and wields no weapon other that his great two-handed war blade. He is the
embodiment of nobility and chivalry and the patron of knights and those who have
no champion of their own.
The priesthood of Chiros is quite warlike with the veteran priests serving as
warleaders and generals in holy crusades while the younger priests make up the
warriors of the crusading force.
Symbol: An open mail gauntlet in front of a great
sword.
Influence: War, Chivalry and Honor. |
|
Donthar
- the Justice
Maker |
Rank: |
|
Alignment: |
Lawful Neutral |
Spheres: |
|
Followers: |
|
Description: |
|
Donthar appears as a great pale man. Standing at two meters
and with pale blonde hair and ice blue eyes. He is always clothed in garments of
the purest white and blue, whether they are simplest robes or the most intricate
of plate armor. He only appears when a grave injustice has taken place or the
scales swing to greatly towards chaos or evil. He represents the implacable
juggernaut of justice which drives all before it and crushes the guilty.
Donthar's followers are often judges, lawmakers or counselors to kings, while
his priests are paladins, crusaders and fanatics who crave righteous revenge.
Symbol: A large war maul resting before a solid
white shield.
Influence: Law, Justice, Order and Truth. |
|
Kaltak
- of the Blinding
Light |
Rank: |
|
Alignment: |
Lawful Good |
Spheres: |
law, sun, travel, fire |
Followers: |
|
Description: |
|
Kaltak appears as a tall and slender man with a pale
complexion and flowing white hair. His bright blue eyes are said to glow with
the fires of his devotion. He always wears a gown of white silky cloth trimmed
with gold and always bears a golden staff. His priests say that the rising of
the sun and the cycles of the moon are as fixed as Kaltak's resolve to show all
beings the One True Way, a strict path that allows no deviation but gives
absolute assurance of rightness.
The followers of Kaltak exist in all walks of life and constantly seek to turn
others to the way of Kaltak and his Path. Most commonly his priests are either
missionaries or advisers but many take up the martial path of Kaltak's way and
seek to scour the land of the unbelieving heretics.
Symbol: A sunburst before a sword.
Influence: Light, Retribution, Order and
Inflexibility. |
|
Khar-Goth
- the Forbidden
One |
Rank: |
|
Alignment: |
Chaotic Neutral |
Spheres: |
chaos, destruction |
Followers: |
|
Description: |
|
Khar-Goth is a diety worshipped by very few. In days of old,
his power and cruelty was unmatched. After deciding he was going to obliterate
all of existence for it's own good, the combined armies of all the other evil
gods fought against the mad diety for a year and a day. On the eve of the final
day, Khar-Goth was thrown down, clapped in chains and banished to the Black
Plane of Agony where he sleeps today reaching out in his dreams and bringing
misery.
Those who claim to serve this dark god are basically deranged
maniacs, who seek to bring about the end of reality by freeing Khar-Goth from
his tortured sleep.
Symbol: A small spiral, usually
drawn in blood.
Influence: Entropy, Darkness, Oblivion and Despair. |
|
Miriath
- the Life Giver |
Rank: |
|
Alignment: |
Neutral Good |
Spheres: |
|
Followers: |
|
Description: |
|
The fabled goddess of healing has been revered in nearly all
lands and times. Her appearance is varied from a young maiden with pale skin and
a tender tough to an old gnarled crone who knows much of herb lore. In all cases
she is always garbed in soft colors and her patients always recover.
In more civilized times there was a cleric of Miriath in every town and village
tending its needs. Healing their sick and helping their crops to grow better.
Symbol: The sun rising from an open
palm.
Influence: Healing, light and mercy.
|
|
Morrian
- the Sender of
Pain |
Rank: |
|
Alignment: |
Lawful Evil |
Spheres: |
|
Followers: |
|
Description: |
|
Morrian is often portrayed as a tall black sidhe or
sometimes as a jet black skaven with burning white eyes that lack pupils. Legend
has it that as a mortal, Morrian was a farmer who lost his land and family to
tax collectors. His rise to power is not well documented, however it is blatant
that the strife and pain he causes from his throne in the Plane of Withered
Dreams is a form of vengeance for the misery in his own life.
The servants of Morrian are a twisted lot whose modes of worship
usually involve grim deeds such as poisoning water supplies and destroying
crops.
Symbol: A withered and black six
pointed leaf.
Influence: Plague, famine, decay and nightmares. |
|
Lord
of Death
- Lord of
the Void, Lord of Neutrality |
Rank: |
Greater God |
Alignment: |
True Neutral |
Spheres: |
death, magic,
destruction, strength |
Followers: |
honored by all races |
Description: |
|
God of the underworld, where all souls go for
their eternal punishment or reward after death. The Lord of Death is
much more involved in the moral world than most dieties. It is
rumored that a gateway to his realm lies somewhere on the im Isl de Crul'.
He is wed to Symil, once elven high priestess, she is now the lady of
death. |
|
Valynt
- the Summoner |
Rank: |
|
Alignment: |
Chaotic Good |
Spheres: |
|
Followers: |
|
Description: |
|
The summoner is a diety of individuality and the right of
self- protection. He is protector of an individuals rights even when they are
against the society's norm, as long as they do not violate the rights of others.
His guise as such is never the same twice and he is as likely to be female when
he apears as male. He appears whenever a group is ruled unjustly or unfairly.
The followers of Valynt are often an eclectic lot. They are drawn from all walks
of life and the one trait they have in common are that they are an outspoken lot
who are always striving for change and the betterment of all.
Symbol: A rod crossed with a sword.
Influence: Individuality, liberty and retribution. |
|
Vystel
- the Dark Virgin |
Rank: |
|
Alignment: |
Neutral Evil |
Spheres: |
|
Followers: |
|
Description: |
|
Vystel appears in many forms, the innocent young maiden with
raven hair and alabaster skin whose passions are there to corrupt the innocence
of others with forbidden pleasures or as the dark temptress who is knowledgeable
in the ways of both pain and pleasure and delights in the seduction of other
towards evil or lastly as the mistress of pain who in her fury punishes those
who pleasure her not. She dwells on the Plane of Forbidden Pleasures where a
thousand twisted souls cavort in both cruelty and carnality for her pleasure.
Those who follow Vystel are a varied lot but one thing is true of them all, they
all follow their passions into darkness and depravity. Her worship involves
engaging in depravity of all kinds.
Symbol: The blossom of a black lotus.
Influence: Seduction, Corruption, Darkness and
Murder. |
|
Xios
- the Deciever |
Rank: |
|
Alignment: |
Neutral Evil |
Spheres: |
|
Followers: |
|
Description: |
|
Xios appears as either a beautiful youth with a mischievious
smile and dancing eyes or as a grossly fat man with cold eyes and an oily smile.
Either way he is always dressed well and always has a deal to be made or trade
to be offered. And he always gets the best of the trade. He seems to have no
goal but to acquire soals through deception and inspire others to greed and
envy. Always he accomplishes this through falsehood even if truth might serve
him better.
The lord of lies is followed by those who lust after material wealth and
temporal power at the cost of all else. Double-dealing shopkeepers, misers and
corrupt lords all worship Xios and his golden tongue.
Symbol: A two-faced coin with one face depicting a
smiling face and the other face frowning.
Influence: Deception, greed, envy and falsehood. |
|
The Vine Priesthood |
Rank: |
|
Alignment: |
True Neutral |
Spheres: |
|
Followers: |
|
Description: |
|
The Vine Priesthood are largely inexplicable and
misunderstood. They follow
unknown motives and seem to have some larger plan that no one truly knows.
They are known to have a great many archives stored away with all the
knowledge they have gleaned over the ages. Some Vine Priest's wander the
land foretelling doom and destruction while others wander incognito
learning what lore they may.
They are said to worship a great vine that grows from the earth and reaches
into the heavens, while other's say that they worship the land itself. They
say as little as possible.
Symbol: A wreath of twisted ivy with three red berries atop it. |
|
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